Take Me To The Cleaners on London Morning

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The Sun Love's a dirty game in Take Me to the Cleaner$ 
Board Game:

Partners compete against each other and think of ways to improve their relationship

Edition: Final


Section: Entertainment Page: D1

If you don't want to be taken to the cleaners in your love life, an Alvinston native has developed a game that helps you work on your relationship and have fun at the same time. Frank Janicek, who has worked in the bank and medical industries, has left his job behind for the time being to pursue the development of a board game for couples.

Germinating in his mind for a couple of years, Janicek has created Take Me to the Cleaner$: The Make Believe Game With Real Life Consequences. 
 He was at the Toronto Toy and Game Show this past weekend and he heads to New York in February for that city's toy show. 
"The timing is really perfect," Janicek said, referring to the economy. "People are going to be spending more time at home." 
 He said the essence of the game is about relationships and the aim of the game is to make couples stronger as they laugh with each other and think about ways to improve their bond while competing in a positive way.

"It's about compromise and acceptance, but it's also getting back at your spouse in a fun, light-hearted way for driving you crazy all these years," Janicek said. "It's going to foster friendly interaction between the spouses."

The game is made for one to four couples and each person competes against his or her spouse or partner. He said the game combines real life and fantasy. The consequences of losing mean the winner can ask their spouse to perform tasks, such as cleaning the bathroom. 
The board has two areas, with fantasy in the middle. 
In the fantasy portion of the game, you play for matrimonial assets. 
 Matrimonial assets include a private jet, Florida condo, the retirement fund. Minor matrimonial assets include the silverware, dishes and tools.

The winner of the game is the first person to collect the 20 major assets. The winner advances to Easy Street while the loser is sent to the Poor House. There are random squares on the board that require an action, such as imitating your mate to cause some laughs. 
 Another square is the doghouse. If you land on the doghouse, you have to do something at that point for your partner during the game, such as filling up his or her drink. "The whole spirit of the game is to be fun and light-hearted and entertaining," Janicek said. "We don't want people taking this to the extreme." The game includes pledge sheets and the winner gets to draw up three consequences for the loser. "Most board games, when you're done, you close it up. With this game, the fun never really ends because you have one week to complete the tasks assigned to you by your spouse," said Janicek, president and CEO of his newly-incorporated company TMTTC Games Inc. He said the game can bring kids into the fun when it comes time to complete the tasks as the children can joke about the chores one parent has to complete and perhaps even help out, making it a family affair. 
A London company, Stevens Exhibit Design Group on Oxford Street, has produced the tradeshow booth, the prototype board and box and the playing cards. The game's website, expected to be up and running soon, is